Dumpsters, bins, and back alleys—where the real loot hides.
Level your rep, unlock crafting, and pray the noise doesn’t bring the dead.
This isn’t “press E on a bin.” You choose where to risk it—dumpsters, crates, pallets—each with different loot and noise. Make too much noise and you attract zombies; level your rep to unlock better spots and crafting. Server-authoritative rewards and diminishing returns keep the economy sane while still making every run feel like a real scavenge.
Server-authoritative rewards, diminishing returns on chain-looting, and optional MySQL for persistence. Plugs into okok_crafting so scavenging feeds straight into your economy.